Tuesday, March 9, 2010

Lost Nightmares and the Yellow Light of Doom

The Spencer Mansion. An historical construction associated with many memories. As I watched the master of unlocking execute her craft, I couldn't help but smile. There is where it all began, it's good to be home. (Little aside: Some would argue, and I count myself amongst them, that the original was inspired by Lovecraft, featured a man called Carnby, but we'll leave that alone in the dark for now (with a very bad pun at that too)).
Now, I'd already completed this new chapter the past night, but there were a few more trophies to be obtained. The first screen appeared, only to disappear seconds later. The Yellow Light had struck and the machine had swallowed my birthday gift from last year.


So here we are, one PS3 Slim later, an opened one, and a few bucks short. Not a great way to start a weekend I must admit. Admittedly, I wanted a bigger hard drive, a third controller just in case and a quieter system, but not necessarily at the expense of backwards compatibility. Here's to hoping that Sony will indeed patch the systems to be backwards compatible someday, after all, it's still possible to create memory cards.

The most annoying thing: Having to replay games to unlock the hardest difficulty level. Other than that, losing saves isn't that bad (although...it does mean I will have to replay LBP completely...not so bad).

I could talk about numerous things right now (a big fight, why did I not write in so long, and what's up with the Scribblenauts hood), but here are some thoughts on Heavy Rain instead.

Seriously, I wish they'd use that engine and game idea (with a tighter plot and maybe less characters) and do a Blade Runner game with it. Imagine, a grim and gritty noir story where you play as a Blade Runner and the replicant he/she is trying to catch. Now, I would increase object interaction a tad as well as reduce the number of possible outcomes (for the simple reason that sometimes, characters' motivations were pretty thin in Heavy Rain). I also think an episodic delivery is ideal for these types of games. Just some random thoughts.

More tomorrow or tonight.

Recent Platinum Trophies: God of War I & II, Bayonetta. Working on Heavy Rain.

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